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vkd3d: Forbid D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS for buffers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
756931f849
commit
6801c15330
@@ -1615,6 +1615,9 @@ static void test_create_committed_resource(void)
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{D3D12_HEAP_TYPE_READBACK, D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET},
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{D3D12_HEAP_TYPE_UPLOAD, D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS},
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{D3D12_HEAP_TYPE_READBACK, D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS},
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{D3D12_HEAP_TYPE_DEFAULT, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS},
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{D3D12_HEAP_TYPE_UPLOAD, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS},
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{D3D12_HEAP_TYPE_READBACK, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS},
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};
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if (!(device = create_device()))
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