vkd3d: Forbid D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS for buffers.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2019-05-02 16:02:38 +02:00
committed by Alexandre Julliard
parent 756931f849
commit 6801c15330
2 changed files with 9 additions and 0 deletions

View File

@@ -1615,6 +1615,9 @@ static void test_create_committed_resource(void)
{D3D12_HEAP_TYPE_READBACK, D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET},
{D3D12_HEAP_TYPE_UPLOAD, D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS},
{D3D12_HEAP_TYPE_READBACK, D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS},
{D3D12_HEAP_TYPE_DEFAULT, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS},
{D3D12_HEAP_TYPE_UPLOAD, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS},
{D3D12_HEAP_TYPE_READBACK, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS},
};
if (!(device = create_device()))