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vkd3d-shader/msl: Handle the VKD3DSIM_LINEAR interpolation modifier on inputs.
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Notes:
Henri Verbeet
2024-12-03 14:57:01 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1291
@@ -14,7 +14,7 @@ float4 main(float2 color_xy : COLOR0, float2 color_zw : COLOR1) : SV_TARGET
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}
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[test]
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todo(msl) draw quad
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draw quad
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probe(320, 240) rgba(0.25, 0.5, 0.75, 1.0)
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% Test handling of arrays in interface blocks
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