mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
tests/shader-runner: Call each runner only once.
If the runners require multiple calls to run_shader_tests() for different shader model ranges, these are moved inside the sole runner call. For the same reason, the trace() messages are also moved inside the runner calls.
This commit is contained in:
committed by
Alexandre Julliard
parent
79de3ec766
commit
671f4ec2b2
Notes:
Alexandre Julliard
2024-01-24 22:53:52 +01:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/514
@ -179,5 +179,4 @@ void run_shader_tests_d3d11(void);
|
||||
void run_shader_tests_gl(void);
|
||||
void run_shader_tests_vulkan(void);
|
||||
#endif
|
||||
void run_shader_tests_d3d12(void *dxc_compiler, enum shader_model minimum_shader_model,
|
||||
enum shader_model maximum_shader_model);
|
||||
void run_shader_tests_d3d12(void *dxc_compiler);
|
||||
|
Reference in New Issue
Block a user