vkd3d-shader/hlsl: Add a hlsl_block_add_expr() helper.

This commit is contained in:
Elizabeth Figura
2024-12-08 23:00:41 -06:00
committed by Henri Verbeet
parent f24cc55c14
commit 662d60ad6b
Notes: Henri Verbeet 2025-03-03 18:05:08 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1394
5 changed files with 33 additions and 75 deletions

View File

@@ -1509,6 +1509,9 @@ struct hlsl_ir_node *hlsl_block_add_binary_expr(struct hlsl_ctx *ctx, struct hls
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2);
struct hlsl_ir_node *hlsl_block_add_cast(struct hlsl_ctx *ctx, struct hlsl_block *block,
struct hlsl_ir_node *arg, struct hlsl_type *type, const struct vkd3d_shader_location *loc);
struct hlsl_ir_node *hlsl_block_add_expr(struct hlsl_ctx *ctx, struct hlsl_block *block,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS],
struct hlsl_type *data_type, const struct vkd3d_shader_location *loc);
struct hlsl_ir_node *hlsl_block_add_float_constant(struct hlsl_ctx *ctx, struct hlsl_block *block,
float f, const struct vkd3d_shader_location *loc);
struct hlsl_ir_node *hlsl_block_add_int_constant(struct hlsl_ctx *ctx, struct hlsl_block *block,