vkd3d-shader/hlsl: Implement the InterlockedAdd() intrinsic.

This commit is contained in:
Shaun Ren
2024-12-12 17:59:15 -05:00
committed by Henri Verbeet
parent 5f943e9110
commit 660a71ef22
Notes: Henri Verbeet 2025-01-20 16:18:51 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Elizabeth Figura (@zfigura)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1330
5 changed files with 309 additions and 0 deletions

View File

@@ -4026,6 +4026,7 @@ static void tpf_handle_instruction(struct tpf_compiler *tpf, const struct vkd3d_
break;
case VKD3DSIH_ADD:
case VKD3DSIH_ATOMIC_IADD:
case VKD3DSIH_AND:
case VKD3DSIH_BREAK:
case VKD3DSIH_CASE:
@@ -4068,6 +4069,7 @@ static void tpf_handle_instruction(struct tpf_compiler *tpf, const struct vkd3d_
case VKD3DSIH_IMAD:
case VKD3DSIH_IMAX:
case VKD3DSIH_IMIN:
case VKD3DSIH_IMM_ATOMIC_IADD:
case VKD3DSIH_IMUL:
case VKD3DSIH_INE:
case VKD3DSIH_INEG: