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vkd3d-shader/tpf: Remove hlsl_ctx from tpf_compiler.
This completes the hlsl->vsir->tpf translation.
This commit is contained in:
committed by
Henri Verbeet
parent
f22729461e
commit
65b67e84a8
Notes:
Henri Verbeet
2024-12-10 15:58:38 +01:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1308
@@ -1683,6 +1683,9 @@ int msl_compile(struct vsir_program *program, uint64_t config_flags,
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const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_code *out,
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struct vkd3d_shader_message_context *message_context);
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int tpf_compile(struct vsir_program *program, uint64_t config_flags, const struct vkd3d_shader_code *rdef,
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struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context);
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enum vkd3d_md5_variant
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{
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VKD3D_MD5_STANDARD,
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