vkd3d-shader/tpf: Remove hlsl_ctx from tpf_compiler.

This completes the hlsl->vsir->tpf translation.
This commit is contained in:
Francisco Casas
2024-11-26 17:05:40 -03:00
committed by Henri Verbeet
parent f22729461e
commit 65b67e84a8
Notes: Henri Verbeet 2024-12-10 15:58:38 +01:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1308
4 changed files with 15 additions and 27 deletions

View File

@@ -1676,9 +1676,6 @@ struct extern_resource
struct extern_resource *sm4_get_extern_resources(struct hlsl_ctx *ctx, unsigned int *count);
void sm4_free_extern_resources(struct extern_resource *extern_resources, unsigned int count);
void sm4_generate_rdef(struct hlsl_ctx *ctx, struct vkd3d_shader_code *rdef);
int tpf_compile(struct vsir_program *program, uint64_t config_flags, const struct vkd3d_shader_code *rdef,
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context,
struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func);
enum vkd3d_shader_interpolation_mode sm4_get_interpolation_mode(struct hlsl_type *type,
unsigned int storage_modifiers);