vkd3d-shader/msl: Implement VKD3DSIH_LOG.

This commit is contained in:
Feifan He
2024-12-03 00:41:31 +08:00
committed by Henri Verbeet
parent b1e6dbe83f
commit 64ea033c81
Notes: Henri Verbeet 2024-12-04 14:44:01 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1294
3 changed files with 7 additions and 4 deletions

View File

@@ -609,6 +609,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VKD3DSIH_UTOF:
msl_cast(gen, ins, "float");
break;
case VKD3DSIH_LOG:
msl_intrinsic(gen, ins, "log2");
break;
case VKD3DSIH_MOV:
msl_mov(gen, ins);
break;