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vkd3d-utils: Allow writing log output via a custom callback.
When using PE vkd3d through Wine, debug output may be swallowed by writing to Win32 stderr. Avoid this by providing a way to hook up vkd3d log output to Wine output. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
46b1266809
commit
64b784dbb9
@ -75,6 +75,21 @@ VKD3D_UTILS_API HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, cons
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const D3D_SHADER_MACRO *defines, ID3DInclude *include,
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const D3D_SHADER_MACRO *defines, ID3DInclude *include,
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ID3DBlob **shader, ID3DBlob **error_messages);
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ID3DBlob **shader, ID3DBlob **error_messages);
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/**
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* Set a callback to be called when vkd3d-utils outputs debug logging.
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*
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* If NULL, or if this function has not been called, libvkd3d-utils will print
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* all enabled log output to stderr.
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*
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* Calling this function will also set the log callback for libvkd3d and
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* libvkd3d-shader.
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*
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* \param callback Callback function to set.
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*
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* \since 1.4
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*/
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VKD3D_UTILS_API void vkd3d_utils_set_log_callback(PFN_vkd3d_log callback);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif /* __cplusplus */
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#endif /* __cplusplus */
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@ -15,6 +15,7 @@ global:
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vkd3d_create_event;
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vkd3d_create_event;
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vkd3d_destroy_event;
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vkd3d_destroy_event;
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vkd3d_signal_event;
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vkd3d_signal_event;
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vkd3d_utils_set_log_callback;
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vkd3d_wait_event;
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vkd3d_wait_event;
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local: *;
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local: *;
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@ -536,3 +536,9 @@ HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob)
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}
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}
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return hr;
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return hr;
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}
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}
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void vkd3d_utils_set_log_callback(PFN_vkd3d_log callback)
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{
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vkd3d_set_log_callback(callback);
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vkd3d_dbg_set_log_callback(callback);
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}
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