From 62fd13059b9d62832ed51a6bfa926c3b6f0e98d7 Mon Sep 17 00:00:00 2001 From: Zebediah Figura Date: Fri, 13 Aug 2021 16:51:10 -0500 Subject: [PATCH] tests: Add a basic shader test for typed UAV loads. --- Makefile.am | 1 + tests/uav-load.shader_test | 30 ++++++++++++++++++++++++++++++ 2 files changed, 31 insertions(+) create mode 100644 tests/uav-load.shader_test diff --git a/Makefile.am b/Makefile.am index 66a93ab4..1340be10 100644 --- a/Makefile.am +++ b/Makefile.am @@ -146,6 +146,7 @@ vkd3d_shader_tests = \ tests/texture-load-typed.shader_test \ tests/trigonometry.shader_test \ tests/uav.shader_test \ + tests/uav-load.shader_test \ tests/writemask-assignop-0.shader_test \ tests/writemask-assignop-1.shader_test \ tests/writemask-assignop-2.shader_test \ diff --git a/tests/uav-load.shader_test b/tests/uav-load.shader_test new file mode 100644 index 00000000..88adb6d5 --- /dev/null +++ b/tests/uav-load.shader_test @@ -0,0 +1,30 @@ +[require] +shader model >= 5.0 + +[uav 0] +format r32 float +size (3, 1) + +0.1 0.2 0.3 + +[uav 1] +format r32 float +size (1, 1) + +0.5 + +[compute shader] +RWTexture2D u, v; + [numthreads(1, 1, 1)] +void main() +{ + u[uint2(1, 0)] = (u[uint2(0, 0)] += v[uint2(0, 0)]); + u[uint2(2, 0)] = u[uint2(0, 0)]; +} + +[test] +todo dispatch 1 1 1 +probe uav 0 (0, 0) r (0.6) +probe uav 0 (1, 0) r (0.6) +probe uav 0 (2, 0) r (0.6) +probe uav 1 (0, 0) r (0.5)