vkd3d-shader/dxil: Handle hyperbolic trigonometric functions in sm6_parser_emit_dx_unary().

This commit is contained in:
Conor McCarthy
2024-01-22 15:28:44 +10:00
committed by Alexandre Julliard
parent c2f6985454
commit 625e289574
Notes: Alexandre Julliard 2024-02-07 23:26:46 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/618
5 changed files with 30 additions and 6 deletions

View File

@@ -86,10 +86,10 @@ float4 main() : sv_target
[test]
uniform 0 float4 -6.28318531 -0.88137359 0.88137359 6.28318531
todo draw quad
todo(sm<6) draw quad
probe all rgba (-267.744894, -1.0, 1.0, 267.744894) 2
uniform 0 float4 -0.0 0.0 -90.0 90.0
todo draw quad
todo(sm<6) draw quad
% mingw does not support "inf" for scanf(), but numbers beyond FLOAT_MAX consistently result in inf.
probe all rgba (0.0, 0.0, -1.0e39, 1.0e39) 1
@@ -104,10 +104,10 @@ float4 main() : sv_target
[test]
uniform 0 float4 -1.76274717 -1.3169579 1.3169579 1.76274717
todo draw quad
todo(sm<6) draw quad
probe all rgba (3.0, 2.0, 2.0, 3.0) 2
uniform 0 float4 -0.0 0.0 -90.0 90.0
todo draw quad
todo(sm<6) draw quad
probe all rgba (1.0, 1.0, 1.0e39, 1.0e39) 1
@@ -121,8 +121,8 @@ float4 main() : sv_target
[test]
uniform 0 float4 -1.57079633 -0.54930614 0.54930614 1.57079633
todo draw quad
todo(sm<6) draw quad
probe all rgba (-0.91715234, -0.5, 0.5, 0.91715234) 2
uniform 0 float4 -10.0 -0.0 0.0 10.0
todo draw quad
todo(sm<6) draw quad
probe all rgba (-1.0, 0.0, 0.0, 1.0) 1