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vkd3d-shader/dxil: Handle hyperbolic trigonometric functions in sm6_parser_emit_dx_unary().
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committed by
Alexandre Julliard
parent
c2f6985454
commit
625e289574
Notes:
Alexandre Julliard
2024-02-07 23:26:46 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/618
@@ -171,10 +171,13 @@ static const char * const shader_opcode_names[] =
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[VKD3DSIH_GATHER4_S ] = "gather4_s",
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[VKD3DSIH_GEO ] = "ge",
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[VKD3DSIH_GEU ] = "ge_unord",
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[VKD3DSIH_HCOS ] = "hcos",
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[VKD3DSIH_HS_CONTROL_POINT_PHASE ] = "hs_control_point_phase",
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[VKD3DSIH_HS_DECLS ] = "hs_decls",
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[VKD3DSIH_HS_FORK_PHASE ] = "hs_fork_phase",
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[VKD3DSIH_HS_JOIN_PHASE ] = "hs_join_phase",
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[VKD3DSIH_HSIN ] = "hsin",
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[VKD3DSIH_HTAN ] = "htan",
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[VKD3DSIH_IADD ] = "iadd",
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[VKD3DSIH_IBFE ] = "ibfe",
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[VKD3DSIH_IDIV ] = "idiv",
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