vkd3d: Introduce d3d12_resource_get_level_box().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2019-10-18 17:28:53 +03:30 committed by Alexandre Julliard
parent 5553d27085
commit 6259f10c4d

View File

@ -1072,6 +1072,17 @@ static bool d3d12_resource_validate_box(const struct d3d12_resource *resource,
&& !(box->bottom & height_mask); && !(box->bottom & height_mask);
} }
static void d3d12_resource_get_level_box(const struct d3d12_resource *resource,
unsigned int level, D3D12_BOX *box)
{
box->left = 0;
box->top = 0;
box->front = 0;
box->right = d3d12_resource_desc_get_width(&resource->desc, level);
box->bottom = d3d12_resource_desc_get_height(&resource->desc, level);
box->back = d3d12_resource_desc_get_depth(&resource->desc, level);
}
/* ID3D12Resource */ /* ID3D12Resource */
static inline struct d3d12_resource *impl_from_ID3D12Resource(ID3D12Resource *iface) static inline struct d3d12_resource *impl_from_ID3D12Resource(ID3D12Resource *iface)
{ {
@ -1330,26 +1341,18 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_WriteToSubresource(ID3D12Resourc
vk_sub_resource.mipLevel = dst_sub_resource % resource->desc.MipLevels; vk_sub_resource.mipLevel = dst_sub_resource % resource->desc.MipLevels;
vk_sub_resource.aspectMask = format->vk_aspect_mask; vk_sub_resource.aspectMask = format->vk_aspect_mask;
if (dst_box) if (!dst_box)
{ {
if (!d3d12_resource_validate_box(resource, dst_sub_resource, dst_box)) d3d12_resource_get_level_box(resource, vk_sub_resource.mipLevel, &box);
{ dst_box = &box;
WARN("Invalid box %s.\n", debug_d3d12_box(dst_box)); }
return E_INVALIDARG; else if (!d3d12_resource_validate_box(resource, dst_sub_resource, dst_box))
} {
WARN("Invalid box %s.\n", debug_d3d12_box(dst_box));
return E_INVALIDARG;
}
box = *dst_box; if (dst_box->right <= dst_box->left || dst_box->bottom <= dst_box->top || dst_box->back <= dst_box->front)
}
else
{
box.left = 0;
box.top = 0;
box.front = 0;
box.right = d3d12_resource_desc_get_width(&resource->desc, vk_sub_resource.mipLevel);
box.bottom = d3d12_resource_desc_get_height(&resource->desc, vk_sub_resource.mipLevel);
box.back = d3d12_resource_desc_get_depth(&resource->desc, vk_sub_resource.mipLevel);
}
if (box.right <= box.left || box.bottom <= box.top || box.back <= box.front)
{ {
WARN("Empty box %s.\n", debug_d3d12_box(dst_box)); WARN("Empty box %s.\n", debug_d3d12_box(dst_box));
return S_OK; return S_OK;
@ -1377,13 +1380,13 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_WriteToSubresource(ID3D12Resourc
} }
dst_data += vk_layout.offset; dst_data += vk_layout.offset;
dst_data += box.left / format->block_width * format->byte_count * format->block_byte_count; dst_data += dst_box->left / format->block_width * format->byte_count * format->block_byte_count;
size = (box.right - box.left) / format->block_width * format->byte_count * format->block_byte_count; size = (dst_box->right - dst_box->left) / format->block_width * format->byte_count * format->block_byte_count;
for (z = box.front; z < box.back; ++z) for (z = dst_box->front; z < dst_box->back; ++z)
{ {
src = (uint8_t *)src_data + (z - box.front) * src_slice_pitch; src = (uint8_t *)src_data + (z - dst_box->front) * src_slice_pitch;
dst = dst_data + z * vk_layout.depthPitch + box.top / format->block_height * vk_layout.rowPitch; dst = dst_data + z * vk_layout.depthPitch + dst_box->top / format->block_height * vk_layout.rowPitch;
for (y = box.top; y < box.bottom; y += format->block_height) for (y = dst_box->top; y < dst_box->bottom; y += format->block_height)
{ {
memcpy(dst, src, size); memcpy(dst, src, size);
src += src_row_pitch; src += src_row_pitch;
@ -1440,26 +1443,18 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_ReadFromSubresource(ID3D12Resour
vk_sub_resource.mipLevel = src_sub_resource % resource->desc.MipLevels; vk_sub_resource.mipLevel = src_sub_resource % resource->desc.MipLevels;
vk_sub_resource.aspectMask = format->vk_aspect_mask; vk_sub_resource.aspectMask = format->vk_aspect_mask;
if (src_box) if (!src_box)
{ {
if (!d3d12_resource_validate_box(resource, src_sub_resource, src_box)) d3d12_resource_get_level_box(resource, vk_sub_resource.mipLevel, &box);
{ src_box = &box;
WARN("Invalid box %s.\n", debug_d3d12_box(src_box)); }
return E_INVALIDARG; else if (!d3d12_resource_validate_box(resource, src_sub_resource, src_box))
} {
WARN("Invalid box %s.\n", debug_d3d12_box(src_box));
return E_INVALIDARG;
}
box = *src_box; if (src_box->right <= src_box->left || src_box->bottom <= src_box->top || src_box->back <= src_box->front)
}
else
{
box.left = 0;
box.top = 0;
box.front = 0;
box.right = d3d12_resource_desc_get_width(&resource->desc, vk_sub_resource.mipLevel);
box.bottom = d3d12_resource_desc_get_height(&resource->desc, vk_sub_resource.mipLevel);
box.back = d3d12_resource_desc_get_depth(&resource->desc, vk_sub_resource.mipLevel);
}
if (box.right <= box.left || box.bottom <= box.top || box.back <= box.front)
{ {
WARN("Empty box %s.\n", debug_d3d12_box(src_box)); WARN("Empty box %s.\n", debug_d3d12_box(src_box));
return S_OK; return S_OK;
@ -1487,13 +1482,13 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_ReadFromSubresource(ID3D12Resour
} }
src_data += vk_layout.offset; src_data += vk_layout.offset;
src_data += box.left / format->block_width * format->byte_count * format->block_byte_count; src_data += src_box->left / format->block_width * format->byte_count * format->block_byte_count;
size = (box.right - box.left) / format->block_width * format->byte_count * format->block_byte_count; size = (src_box->right - src_box->left) / format->block_width * format->byte_count * format->block_byte_count;
for (z = box.front; z < box.back; ++z) for (z = src_box->front; z < src_box->back; ++z)
{ {
dst = (uint8_t *)dst_data + (z - box.front) * dst_slice_pitch; dst = (uint8_t *)dst_data + (z - src_box->front) * dst_slice_pitch;
src = src_data + z * vk_layout.depthPitch + box.top / format->block_height * vk_layout.rowPitch; src = src_data + z * vk_layout.depthPitch + src_box->top / format->block_height * vk_layout.rowPitch;
for (y = box.top; y < box.bottom; y += format->block_height) for (y = src_box->top; y < src_box->bottom; y += format->block_height)
{ {
memcpy(dst, src, size); memcpy(dst, src, size);
dst += dst_row_pitch; dst += dst_row_pitch;