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vkd3d-shader/hlsl: Add a hlsl_block_add_if() helper.
This commit is contained in:
committed by
Henri Verbeet
parent
20aa37237d
commit
62196b2bf1
Notes:
Henri Verbeet
2025-03-10 15:23:02 +01:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1404
@ -1789,6 +1789,23 @@ struct hlsl_ir_node *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *cond
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return &iff->node;
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}
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void hlsl_block_add_if(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *condition,
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struct hlsl_block *then_block, struct hlsl_block *else_block, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_ir_node *instr = hlsl_new_if(ctx, condition, then_block, else_block, loc);
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if (instr)
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{
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hlsl_block_add_instr(block, instr);
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}
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else
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{
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hlsl_block_cleanup(then_block);
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if (else_block)
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hlsl_block_cleanup(else_block);
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}
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}
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struct hlsl_ir_switch_case *hlsl_new_switch_case(struct hlsl_ctx *ctx, unsigned int value,
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bool is_default, struct hlsl_block *body, const struct vkd3d_shader_location *loc)
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{
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@ -1515,6 +1515,8 @@ struct hlsl_ir_node *hlsl_block_add_expr(struct hlsl_ctx *ctx, struct hlsl_block
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struct hlsl_type *data_type, const struct vkd3d_shader_location *loc);
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struct hlsl_ir_node *hlsl_block_add_float_constant(struct hlsl_ctx *ctx, struct hlsl_block *block,
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float f, const struct vkd3d_shader_location *loc);
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void hlsl_block_add_if(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *condition,
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struct hlsl_block *then_block, struct hlsl_block *else_block, const struct vkd3d_shader_location *loc);
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struct hlsl_ir_node *hlsl_block_add_int_constant(struct hlsl_ctx *ctx, struct hlsl_block *block,
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int32_t n, const struct vkd3d_shader_location *loc);
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void hlsl_block_add_jump(struct hlsl_ctx *ctx, struct hlsl_block *block, enum hlsl_ir_jump_type type,
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@ -451,7 +451,7 @@ static uint32_t add_modifiers(struct hlsl_ctx *ctx, uint32_t modifiers, uint32_t
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static bool append_conditional_break(struct hlsl_ctx *ctx, struct hlsl_block *cond_block)
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{
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struct hlsl_ir_node *condition, *cast, *not, *iff;
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struct hlsl_ir_node *condition, *cast, *not;
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struct hlsl_block then_block;
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struct hlsl_type *bool_type;
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@ -473,10 +473,7 @@ static bool append_conditional_break(struct hlsl_ctx *ctx, struct hlsl_block *co
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hlsl_block_init(&then_block);
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hlsl_block_add_jump(ctx, &then_block, HLSL_IR_JUMP_BREAK, NULL, &condition->loc);
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if (!(iff = hlsl_new_if(ctx, not, &then_block, NULL, &condition->loc)))
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return false;
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hlsl_block_add_instr(cond_block, iff);
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hlsl_block_add_if(ctx, cond_block, not, &then_block, NULL, &condition->loc);
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return true;
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}
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@ -8990,7 +8987,6 @@ selection_statement:
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{
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struct hlsl_ir_node *condition = node_from_block($4);
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const struct parse_attribute_list *attributes = &$1;
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struct hlsl_ir_node *instr;
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unsigned int i;
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check_attribute_list_for_duplicates(ctx, attributes);
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@ -9020,19 +9016,13 @@ selection_statement:
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YYABORT;
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}
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if (!(instr = hlsl_new_if(ctx, condition, $6.then_block, $6.else_block, &@2)))
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{
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destroy_block($6.then_block);
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destroy_block($6.else_block);
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cleanup_parse_attribute_list(&$1);
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YYABORT;
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}
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hlsl_block_add_if(ctx, $4, condition, $6.then_block, $6.else_block, &@2);
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destroy_block($6.then_block);
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destroy_block($6.else_block);
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cleanup_parse_attribute_list(&$1);
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$$ = $4;
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hlsl_block_add_instr($$, instr);
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}
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if_body:
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@ -1011,7 +1011,7 @@ static bool lower_return(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *fun
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else if (cf_instr)
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{
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struct list *tail = list_tail(&block->instrs);
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struct hlsl_ir_node *not, *iff, *load;
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struct hlsl_ir_node *not, *load;
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struct hlsl_block then_block;
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/* If we're in a loop, we should have used "break" instead. */
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@ -1026,10 +1026,7 @@ static bool lower_return(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *fun
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load = hlsl_block_add_simple_load(ctx, block, func->early_return_var, &cf_instr->loc);
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not = hlsl_block_add_unary_expr(ctx, block, HLSL_OP1_LOGIC_NOT, load, &cf_instr->loc);
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if (!(iff = hlsl_new_if(ctx, not, &then_block, NULL, &cf_instr->loc)))
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return false;
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list_add_tail(&block->instrs, &iff->entry);
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hlsl_block_add_if(ctx, block, not, &then_block, NULL, &cf_instr->loc);
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}
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return has_early_return;
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