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vkd3d-shader/hlsl: Split deref-offset into a node and a constant uint.
This uint will be used for the following:
- Since SM4's relative addressing (the capability of passing a register
as an index to another register) only has whole-register granularity,
we will need to make the offset node express the offset in
whole-registers and specify the register component in this uint,
otherwise we would have to add additional / and % operations in the
output binary.
- If, after we apply constant folding and copy propagation, we determine
that the offset is a single constant node, we can store all the offset
in this uint constant, and remove the offset src.
This allows DCE to remove a good bunch of the nodes previously required
only for the offset constants, which makes the output more liteweight
and readable, and simplifies the implementation of relative addressing
when writing tpf in the following patches.
In dump_deref(), we use "c" to indicate components instead of whole
registers. Since now both the offset node and the offset uint are in
components a lowered deref would look like:
var[@42c + 2c]
But, once we express the offset node in whole registers we will remove
the "c" from the node part:
var[@22 + 3c]
This commit is contained in:
committed by
Alexandre Julliard
parent
81be47c00b
commit
61a17643a2
Notes:
Alexandre Julliard
2023-10-31 22:38:12 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/396
@@ -638,14 +638,16 @@ struct hlsl_deref
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unsigned int path_len;
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struct hlsl_src *path;
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/* Single instruction node of data type uint used to represent the register offset (in register
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* components, within the pertaining regset), from the start of the variable, of the part
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* referenced.
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* The path is lowered to this single offset -- whose value may vary between SM1 and SM4 --
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* before writing the bytecode.
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/* Before writing the bytecode, deref paths are lowered into an offset (within the pertaining
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* regset) from the start of the variable, to the part of the variable that is referenced.
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* This offset is stored using two fields, one for a variable part and other for a constant
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* part, which are added together:
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* - offset: An offset given by an instruction node, in number of register components.
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* - const_offset: A constant number of register components.
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* Since the type information cannot longer be retrieved from the offset alone, the type is
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* stored in the data_type field, which remains NULL if the deref hasn't been lowered yet. */
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struct hlsl_src offset;
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unsigned int const_offset;
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struct hlsl_type *data_type;
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};
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