From 618d8e6a4a10e6adaed517a1873c2313fdfacdc1 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 22 May 2025 22:39:36 +0200 Subject: [PATCH] vkd3d-shader/msl: Make the generated main function static. We only need to export the entry point. --- libs/vkd3d-shader/msl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/msl.c b/libs/vkd3d-shader/msl.c index 4f37468af..eb56e7f7c 100644 --- a/libs/vkd3d-shader/msl.c +++ b/libs/vkd3d-shader/msl.c @@ -1388,7 +1388,7 @@ static int msl_generator_generate(struct msl_generator *gen, struct vkd3d_shader msl_generate_output_struct_declarations(gen); vkd3d_string_buffer_printf(gen->buffer, - "void %s_main(thread vkd3d_vec4 *v, " + "static void %s_main(thread vkd3d_vec4 *v, " "thread vkd3d_vec4 *o", gen->prefix); if (gen->write_depth)