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vkd3d-shader: Handle normalised types in vkd3d_component_type_from_data_type().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -838,6 +838,8 @@ static inline enum vkd3d_component_type vkd3d_component_type_from_data_type(
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switch (data_type)
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switch (data_type)
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{
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{
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case VKD3D_DATA_FLOAT:
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case VKD3D_DATA_FLOAT:
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case VKD3D_DATA_UNORM:
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case VKD3D_DATA_SNORM:
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return VKD3D_TYPE_FLOAT;
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return VKD3D_TYPE_FLOAT;
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case VKD3D_DATA_UINT:
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case VKD3D_DATA_UINT:
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return VKD3D_TYPE_UINT;
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return VKD3D_TYPE_UINT;
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