vkd3d-shader: Implement hlsl_error() and hlsl_warning().

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-02-21 22:04:36 -06:00
committed by Alexandre Julliard
parent 24537d3693
commit 6124aa664f
6 changed files with 147 additions and 105 deletions

View File

@@ -31,16 +31,26 @@ void hlsl_note(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
/* FIXME */
}
void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc, const char *fmt, ...)
void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
enum vkd3d_shader_error error, const char *fmt, ...)
{
/* FIXME */
va_list args;
va_start(args, fmt);
vkd3d_shader_verror(ctx->message_context, &loc, error, fmt, args);
va_end(args);
ctx->failed = true;
}
void hlsl_warning(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc, const char *fmt, ...)
void hlsl_warning(struct hlsl_ctx *ctx, const struct vkd3d_shader_location loc,
enum vkd3d_shader_error error, const char *fmt, ...)
{
/* FIXME */
va_list args;
va_start(args, fmt);
vkd3d_shader_vwarning(ctx->message_context, &loc, error, fmt, args);
va_end(args);
}
bool hlsl_add_var(struct hlsl_ctx *ctx, struct hlsl_ir_var *decl, bool local_var)