vkd3d-shader/ir: Move "has_descriptor_info" and "has_no_modifiers" to struct vsir_normalisation_flags.

This commit is contained in:
Henri Verbeet
2025-11-25 19:43:41 +01:00
parent 0dabfdee63
commit 60fc072877
Notes: Henri Verbeet 2025-11-25 20:40:54 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1816
8 changed files with 16 additions and 16 deletions

View File

@@ -10966,8 +10966,8 @@ int spirv_compile(struct vsir_program *program, uint64_t config_flags,
VKD3D_ASSERT(program->normalisation_level == VSIR_NORMALISED_SM6);
VKD3D_ASSERT(program->normalisation_flags.normalised_clip_cull_arrays);
VKD3D_ASSERT(program->has_descriptor_info);
VKD3D_ASSERT(program->has_no_modifiers);
VKD3D_ASSERT(program->normalisation_flags.has_descriptor_info);
VKD3D_ASSERT(program->normalisation_flags.has_no_modifiers);
if (!(spirv_compiler = spirv_compiler_create(program, compile_info,
message_context, config_flags)))