mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader: Move add_assignment() to hlsl.y.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
9b2e8fb1db
commit
60cde237c5
@@ -592,8 +592,6 @@ static inline void set_parse_status(enum parse_status *current, enum parse_statu
|
||||
*current = PARSE_WARN;
|
||||
}
|
||||
|
||||
struct hlsl_ir_node *add_assignment(struct list *instrs, struct hlsl_ir_node *lhs,
|
||||
enum parse_assign_op assign_op, struct hlsl_ir_node *rhs) DECLSPEC_HIDDEN;
|
||||
struct hlsl_ir_expr *add_expr(struct list *instrs, enum hlsl_ir_expr_op op, struct hlsl_ir_node *operands[3],
|
||||
struct source_location *loc) DECLSPEC_HIDDEN;
|
||||
struct hlsl_ir_node *add_implicit_conversion(struct list *instrs, struct hlsl_ir_node *node, struct hlsl_type *type,
|
||||
|
||||
Reference in New Issue
Block a user