vkd3d-shader/ir: Validate destination parameters.

This commit is contained in:
Giovanni Mascellani
2023-08-29 22:17:28 +02:00
committed by Alexandre Julliard
parent 585e60ad3b
commit 603170106c
Notes: Alexandre Julliard 2023-09-22 22:46:19 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/317
3 changed files with 29 additions and 1 deletions

View File

@@ -1374,7 +1374,7 @@ static void shader_dump_ins_modifiers(struct vkd3d_d3d_asm_compiler *compiler,
if (mmask & VKD3DSPDM_PARTIALPRECISION) shader_addline(buffer, "_pp");
if (mmask & VKD3DSPDM_MSAMPCENTROID) shader_addline(buffer, "_centroid");
mmask &= ~(VKD3DSPDM_SATURATE | VKD3DSPDM_PARTIALPRECISION | VKD3DSPDM_MSAMPCENTROID);
mmask &= ~VKD3DSPDM_MASK;
if (mmask) FIXME("Unrecognised modifier %#x.\n", mmask);
}