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include: Add the ID3D12Device10 interface.
Signed-off-by: Martin Storsjö <martin@martin.st>
This commit is contained in:
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891c6d2743
commit
602d2f90d7
Notes:
Alexandre Julliard
2023-09-13 23:18:09 +02:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/332
@ -4441,6 +4441,43 @@ typedef struct D3D12_SHADER_CACHE_SESSION_DESC
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UINT64 Version;
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UINT64 Version;
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} D3D12_SHADER_CACHE_SESSION_DESC;
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} D3D12_SHADER_CACHE_SESSION_DESC;
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typedef enum D3D12_BARRIER_LAYOUT
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{
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D3D12_BARRIER_LAYOUT_UNDEFINED = 0xffffffff,
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D3D12_BARRIER_LAYOUT_COMMON = 0x0,
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D3D12_BARRIER_LAYOUT_PRESENT = 0x0,
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D3D12_BARRIER_LAYOUT_GENERIC_READ = 0x1,
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D3D12_BARRIER_LAYOUT_RENDER_TARGET = 0x2,
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D3D12_BARRIER_LAYOUT_UNORDERED_ACCESS = 0x3,
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D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_WRITE = 0x4,
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D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_READ = 0x5,
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D3D12_BARRIER_LAYOUT_SHADER_RESOURCE = 0x6,
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D3D12_BARRIER_LAYOUT_COPY_SOURCE = 0x7,
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D3D12_BARRIER_LAYOUT_COPY_DEST = 0x8,
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D3D12_BARRIER_LAYOUT_RESOLVE_SOURCE = 0x9,
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D3D12_BARRIER_LAYOUT_RESOLVE_DEST = 0xa,
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D3D12_BARRIER_LAYOUT_SHADING_RATE_SOURCE = 0xb,
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D3D12_BARRIER_LAYOUT_VIDEO_DECODE_READ = 0xc,
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D3D12_BARRIER_LAYOUT_VIDEO_DECODE_WRITE = 0xd,
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D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_READ = 0xe,
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D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_WRITE = 0xf,
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D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_READ = 0x10,
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D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_WRITE = 0x11,
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D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COMMON = 0x12,
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D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_GENERIC_READ = 0x13,
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D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_UNORDERED_ACCESS = 0x14,
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D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_SHADER_RESOURCE = 0x15,
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D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_SOURCE = 0x16,
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D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_DEST = 0x17,
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D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COMMON = 0x18,
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D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_GENERIC_READ = 0x19,
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D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_UNORDERED_ACCESS = 0x1a,
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D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_SHADER_RESOURCE = 0x1b,
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D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_SOURCE = 0x1c,
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D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_DEST = 0x1d,
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D3D12_BARRIER_LAYOUT_VIDEO_QUEUE_COMMON = 0x1e,
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} D3D12_BARRIER_LAYOUT;
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[
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[
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uuid(28e2495d-0f64-4ae4-a6ec-129255dc49a8),
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uuid(28e2495d-0f64-4ae4-a6ec-129255dc49a8),
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object,
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object,
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@ -4504,6 +4541,48 @@ interface ID3D12Device9 : ID3D12Device8
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void **command_queue);
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void **command_queue);
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}
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}
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[
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uuid(517f8718-aa66-49f9-b02b-a7ab89c06031),
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object,
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local,
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pointer_default(unique)
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]
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interface ID3D12Device10 : ID3D12Device9
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{
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HRESULT CreateCommittedResource3(
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const D3D12_HEAP_PROPERTIES *heap_properties,
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D3D12_HEAP_FLAGS heap_flags,
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const D3D12_RESOURCE_DESC1 *desc,
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D3D12_BARRIER_LAYOUT initial_layout,
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const D3D12_CLEAR_VALUE *optimized_clear_value,
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ID3D12ProtectedResourceSession *protected_session,
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UINT32 castable_formats_count,
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DXGI_FORMAT *castable_formats,
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REFIID riid_resource,
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void **resource);
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HRESULT CreatePlacedResource2(
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ID3D12Heap *heap,
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UINT64 heap_offset,
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const D3D12_RESOURCE_DESC1 *desc,
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D3D12_BARRIER_LAYOUT initial_layout,
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const D3D12_CLEAR_VALUE *optimized_clear_value,
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UINT32 castable_formats_count,
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DXGI_FORMAT *castable_formats,
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REFIID riid,
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void **resource);
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HRESULT CreateReservedResource2(
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const D3D12_RESOURCE_DESC *desc,
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D3D12_BARRIER_LAYOUT initial_layout,
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const D3D12_CLEAR_VALUE *optimized_clear_value,
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ID3D12ProtectedResourceSession *protected_session,
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UINT32 castable_formats_count,
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DXGI_FORMAT *castable_formats,
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REFIID riid,
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void **resource);
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}
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typedef HRESULT (__stdcall *PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER)(
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typedef HRESULT (__stdcall *PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER)(
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const void *data, SIZE_T data_size, REFIID iid, void **deserializer);
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const void *data, SIZE_T data_size, REFIID iid, void **deserializer);
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