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tests: Use % as the shader_test comment character.
So as to avoid clashing with the preprocessor. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
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12acfd9724
commit
5f8becada4
@@ -1,4 +1,4 @@
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# Use a uniform to prevent the compiler from optimizing.
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% Use a uniform to prevent the compiler from optimizing.
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[pixel shader]
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uniform int i;
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