vkd3d-shader: Introduce vkd3d_shader_get_supported_source_types().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-08-06 13:23:48 +04:30
committed by Alexandre Julliard
parent af73e16633
commit 5f4bd618ed
4 changed files with 47 additions and 5 deletions

View File

@@ -750,6 +750,7 @@ struct vkd3d_shader_signature
#ifndef VKD3D_SHADER_NO_PROTOTYPES
const char *vkd3d_shader_get_version(unsigned int *major, unsigned int *minor);
const enum vkd3d_shader_source_type *vkd3d_shader_get_supported_source_types(unsigned int *count);
int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_code *out, char **messages);
@@ -782,6 +783,7 @@ void vkd3d_shader_free_shader_signature(struct vkd3d_shader_signature *signature
* Function pointer typedefs for vkd3d-shader functions.
*/
typedef const char *(*PFN_vkd3d_shader_get_version)(unsigned int *major, unsigned int *minor);
typedef const enum vkd3d_shader_source_type *(*PFN_vkd3d_shader_get_supported_source_types)(unsigned int *count);
typedef int (*PFN_vkd3d_shader_compile)(const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_code *out, char **messages);