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vkd3d: Cast DWORD flags to uint32_t in debug traces.
This commit is contained in:
committed by
Alexandre Julliard
parent
2359ebc976
commit
5eba031fa1
Notes:
Alexandre Julliard
2024-02-09 22:56:28 +01:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/639
@@ -3888,7 +3888,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateSharedHandle(ID3D12Device7 *
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struct d3d12_device *device = impl_from_ID3D12Device7(iface);
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FIXME("iface %p, object %p, attributes %p, access %#x, name %s, handle %p stub!\n",
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iface, object, attributes, access, debugstr_w(name, device->wchar_size), handle);
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iface, object, attributes, (uint32_t)access, debugstr_w(name, device->wchar_size), handle);
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return E_NOTIMPL;
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}
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@@ -3908,7 +3908,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandleByName(ID3D12Devic
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struct d3d12_device *device = impl_from_ID3D12Device7(iface);
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FIXME("iface %p, name %s, access %#x, handle %p stub!\n",
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iface, debugstr_w(name, device->wchar_size), access, handle);
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iface, debugstr_w(name, device->wchar_size), (uint32_t)access, handle);
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return E_NOTIMPL;
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}
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