vkd3d-shader/ir: Introduce a stub SSA to temp allocation pass.

This commit is contained in:
Elizabeth Figura
2025-05-20 12:53:00 -05:00
committed by Henri Verbeet
parent 34dbd60e01
commit 5e4c61eba6
Notes: Henri Verbeet 2025-06-23 20:18:01 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1485
4 changed files with 18 additions and 0 deletions

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@@ -7725,6 +7725,16 @@ static enum vkd3d_result vsir_program_insert_vertex_fog(struct vsir_program *pro
return VKD3D_OK;
}
enum vkd3d_result vsir_allocate_temp_registers(struct vsir_program *program,
struct vkd3d_shader_message_context *message_context)
{
if (!program->ssa_count)
return VKD3D_OK;
vkd3d_shader_error(message_context, NULL, VKD3D_SHADER_ERROR_VSIR_NOT_IMPLEMENTED, "Allocate SSA registers.");
return VKD3D_ERROR_NOT_IMPLEMENTED;
}
struct validation_context
{
struct vkd3d_shader_message_context *message_context;