vkd3d-shader/ir: Pass a struct vsir_program to vkd3d_shader_normalise().

This commit is contained in:
Henri Verbeet
2024-03-13 14:52:34 +01:00
committed by Alexandre Julliard
parent 0715734dfb
commit 5de5f241a6
Notes: Alexandre Julliard 2024-03-19 23:18:03 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/731
3 changed files with 7 additions and 9 deletions

View File

@@ -4393,11 +4393,9 @@ fail:
return ret;
}
enum vkd3d_result vkd3d_shader_normalise(struct vkd3d_shader_parser *parser,
const struct vkd3d_shader_compile_info *compile_info)
enum vkd3d_result vsir_program_normalise(struct vsir_program *program, uint64_t config_flags,
const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_message_context *message_context)
{
struct vkd3d_shader_message_context *message_context = parser->message_context;
struct vsir_program *program = &parser->program;
enum vkd3d_result result = VKD3D_OK;
remove_dcl_temps(program);
@@ -4488,7 +4486,7 @@ enum vkd3d_result vkd3d_shader_normalise(struct vkd3d_shader_parser *parser,
if (TRACE_ON())
vkd3d_shader_trace(program);
if ((result = vsir_program_validate(program, parser->config_flags,
if ((result = vsir_program_validate(program, config_flags,
compile_info->source_name, message_context)) < 0)
return result;