vkd3d-shader/ir: Validate HCOS instructions.

This commit is contained in:
Giovanni Mascellani
2025-05-30 14:58:24 +02:00
committed by Henri Verbeet
parent cc42581a34
commit 5dd452a5c7
Notes: Henri Verbeet 2025-07-14 18:53:08 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1608

View File

@@ -11367,6 +11367,7 @@ static const struct vsir_validator_instruction_desc vsir_validator_instructions[
[VSIR_OP_FREM] = {1, 2, vsir_validate_float_elementwise_operation}, [VSIR_OP_FREM] = {1, 2, vsir_validate_float_elementwise_operation},
[VSIR_OP_GEO] = {1, 2, vsir_validate_float_comparison_operation}, [VSIR_OP_GEO] = {1, 2, vsir_validate_float_comparison_operation},
[VSIR_OP_GEU] = {1, 2, vsir_validate_float_comparison_operation}, [VSIR_OP_GEU] = {1, 2, vsir_validate_float_comparison_operation},
[VSIR_OP_HCOS] = {1, 1, vsir_validate_float_elementwise_operation},
[VSIR_OP_HS_CONTROL_POINT_PHASE] = {0, 0, vsir_validate_hull_shader_phase}, [VSIR_OP_HS_CONTROL_POINT_PHASE] = {0, 0, vsir_validate_hull_shader_phase},
[VSIR_OP_HS_DECLS] = {0, 0, vsir_validate_hull_shader_phase}, [VSIR_OP_HS_DECLS] = {0, 0, vsir_validate_hull_shader_phase},
[VSIR_OP_HS_FORK_PHASE] = {0, 0, vsir_validate_hull_shader_phase}, [VSIR_OP_HS_FORK_PHASE] = {0, 0, vsir_validate_hull_shader_phase},