vkd3d-shader/hlsl: Use vsir_program_append() in generate_vsir_add_program_instruction().

This commit is contained in:
Francisco Casas
2025-07-30 20:44:27 -04:00
committed by Henri Verbeet
parent be5a9c2ca8
commit 5dca0da2da
Notes: Henri Verbeet 2025-08-04 15:08:37 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1666

View File

@@ -8427,26 +8427,25 @@ static enum vkd3d_shader_register_type sm4_get_semantic_register_type(enum vkd3d
return VKD3DSPR_INPUT;
}
static struct vkd3d_shader_instruction *generate_vsir_add_program_instruction(
struct hlsl_ctx *ctx, struct vsir_program *program,
const struct vkd3d_shader_location *loc, enum vkd3d_shader_opcode opcode,
unsigned int dst_count, unsigned int src_count)
static struct vkd3d_shader_instruction *generate_vsir_add_program_instruction(struct hlsl_ctx *ctx,
struct vsir_program *program, const struct vkd3d_shader_location *loc,
enum vkd3d_shader_opcode opcode, unsigned int dst_count, unsigned int src_count)
{
struct vkd3d_shader_instruction_array *instructions = &program->instructions;
struct vkd3d_shader_instruction *ins;
if (!shader_instruction_array_reserve(instructions, instructions->count + 1))
if (!(ins = vsir_program_append(program)))
{
ctx->result = VKD3D_ERROR_OUT_OF_MEMORY;
return NULL;
}
ins = &instructions->elements[instructions->count];
if (!vsir_instruction_init_with_params(program, ins, loc, opcode, dst_count, src_count))
{
vsir_instruction_init(ins, loc, VSIR_OP_NOP);
ctx->result = VKD3D_ERROR_OUT_OF_MEMORY;
return NULL;
}
++instructions->count;
return ins;
}