vkd3d-shader/hlsl: Parse SRV structured buffers.

This commit is contained in:
Victor Chiletto
2025-02-25 16:58:14 -03:00
committed by Henri Verbeet
parent 161d463f3c
commit 5dbf859029
Notes: Henri Verbeet 2025-08-05 16:40:11 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1457
4 changed files with 37 additions and 13 deletions

View File

@@ -158,6 +158,7 @@ static {return KW_STATIC; }
string {return KW_STRING; }
String {return KW_STRING; }
struct {return KW_STRUCT; }
StructuredBuffer {return KW_STRUCTUREDBUFFER; }
switch {return KW_SWITCH; }
tbuffer {return KW_TBUFFER; }
(?i:technique) {return KW_TECHNIQUE; }