vkd3d-shader/hlsl: Lower SLT instructions for pixel shaders.

Properly passing the inverse-trig.shader_test tests whose qualifiers
have been removed requires making spirv.c capable of handling ABS.
The same happens for the ps_3_0 equality test in
float-comparison.shader_test.
This commit is contained in:
Francisco Casas
2023-11-01 17:07:46 -03:00
committed by Alexandre Julliard
parent 4133c4d801
commit 5c986b9cde
Notes: Alexandre Julliard 2024-03-14 23:24:02 +01:00
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/706
11 changed files with 113 additions and 38 deletions

View File

@@ -1348,6 +1348,16 @@ struct hlsl_ir_node *hlsl_new_binary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_exp
return hlsl_new_expr(ctx, op, operands, arg1->data_type, &arg1->loc);
}
struct hlsl_ir_node *hlsl_new_ternary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op,
struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2, struct hlsl_ir_node *arg3)
{
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {arg1, arg2, arg3};
assert(hlsl_types_are_equal(arg1->data_type, arg2->data_type));
assert(hlsl_types_are_equal(arg1->data_type, arg3->data_type));
return hlsl_new_expr(ctx, op, operands, arg1->data_type, &arg1->loc);
}
struct hlsl_ir_node *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *condition,
struct hlsl_block *then_block, struct hlsl_block *else_block, const struct vkd3d_shader_location *loc)
{