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vkd3d-shader/hlsl: Implement the InterlockedMin() intrinsic.
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Notes:
Henri Verbeet
2025-01-20 16:18:51 +01:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Elizabeth Figura (@zfigura) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1330
@@ -5429,7 +5429,7 @@ static bool intrinsic_interlocked(struct hlsl_ctx *ctx, enum hlsl_interlocked_op
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/* Interlocked*() functions always take uint for the value parameters,
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* except for InterlockedMax()/InterlockedMin(). */
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if (op == HLSL_INTERLOCKED_MAX)
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if (op == HLSL_INTERLOCKED_MAX || op == HLSL_INTERLOCKED_MIN)
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{
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enum hlsl_base_type val_base_type = val->data_type->e.numeric.type;
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@@ -5536,6 +5536,12 @@ static bool intrinsic_InterlockedMax(struct hlsl_ctx *ctx,
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return intrinsic_interlocked(ctx, HLSL_INTERLOCKED_MAX, params, loc, "InterlockedMax");
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}
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static bool intrinsic_InterlockedMin(struct hlsl_ctx *ctx,
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const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
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{
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return intrinsic_interlocked(ctx, HLSL_INTERLOCKED_MIN, params, loc, "InterlockedMin");
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}
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static const struct intrinsic_function
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{
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const char *name;
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@@ -5555,6 +5561,7 @@ intrinsic_functions[] =
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{"InterlockedCompareStore", 3, true, intrinsic_InterlockedCompareStore},
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{"InterlockedExchange", 3, true, intrinsic_InterlockedExchange},
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{"InterlockedMax", -1, true, intrinsic_InterlockedMax},
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{"InterlockedMin", -1, true, intrinsic_InterlockedMin},
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{"abs", 1, true, intrinsic_abs},
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{"acos", 1, true, intrinsic_acos},
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{"all", 1, true, intrinsic_all},
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