libs/vkd3d: Implement creating root signature from bytecode.

This commit is contained in:
Józef Kucia
2017-10-10 16:01:35 +02:00
parent 6b9c3b8971
commit 5b5cffcf84
3 changed files with 25 additions and 14 deletions

View File

@@ -1273,14 +1273,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateRootSignature(ID3D12Device *
if (node_mask && node_mask != 1)
FIXME("Ignoring node mask 0x%08x.\n", node_mask);
if (bytecode_length != ~(SIZE_T)0)
{
FIXME("Root signature byte code not supported.\n");
return E_NOTIMPL;
}
if (FAILED(hr = d3d12_root_signature_create(device,
(const D3D12_ROOT_SIGNATURE_DESC *)bytecode, &object)))
if (FAILED(hr = d3d12_root_signature_create(device, bytecode, bytecode_length, &object)))
return hr;
return return_interface((IUnknown *)&object->ID3D12RootSignature_iface,