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vkd3d-shader/hlsl: Use add_unary_arithmetic_expr() in intrinsic_pow().
Using add_unary_arithmetic_expr() instead of hlsl_new_unary_expr() allows the intrinsic to work with matrices. Otherwise we get: E5017: Aborting due to not yet implemented feature: Copying from unsupported node type. because an HLSL_IR_EXPR reaches split_matrix_copies().
This commit is contained in:
committed by
Alexandre Julliard
parent
6770ecbdf4
commit
5b1030e0cb
Notes:
Alexandre Julliard
2023-01-11 22:39:00 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/53
@@ -2661,16 +2661,15 @@ static bool intrinsic_pow(struct hlsl_ctx *ctx,
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if (!elementwise_intrinsic_float_convert_args(ctx, params, loc))
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return false;
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if (!(log = hlsl_new_unary_expr(ctx, HLSL_OP1_LOG2, params->args[0], *loc)))
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if (!(log = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_LOG2, params->args[0], loc)))
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return false;
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list_add_tail(params->instrs, &log->entry);
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if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, params->args[1], log, loc)))
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return false;
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if (!(exp = hlsl_new_unary_expr(ctx, HLSL_OP1_EXP2, mul, *loc)))
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if (!(exp = add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_EXP2, mul, loc)))
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return false;
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list_add_tail(params->instrs, &exp->entry);
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return true;
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}
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