vkd3d-shader/hlsl: Support explicit cast between component-wise compatible types.

This commit is contained in:
Francisco Casas
2022-10-19 19:29:22 -03:00
committed by Alexandre Julliard
parent d21fd584b1
commit 5af7316a12
Notes: Alexandre Julliard 2022-10-25 22:39:01 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/35
2 changed files with 52 additions and 51 deletions

View File

@@ -159,8 +159,8 @@ float4 main() : sv_target
[test]
todo draw quad
todo probe all rgba (10.0, 20.0, 30.0, 30.0)
draw quad
probe all rgba (10.0, 20.0, 30.0, 30.0)
[pixel shader]
@@ -181,5 +181,5 @@ float4 main() : sv_target
[test]
todo draw quad
todo probe all rgba (10.0, 10.0, 11.4, 12.4)
draw quad
probe all rgba (10.0, 10.0, 11.4, 12.4)