libs/vkd3d: Implement d3d12_device_CreateUnorderedAccessView().

This commit is contained in:
Józef Kucia
2017-07-25 12:50:14 +02:00
parent 73cdf0164a
commit 5ac8dbfc64
4 changed files with 93 additions and 8 deletions

View File

@@ -830,8 +830,14 @@ static void STDMETHODCALLTYPE d3d12_device_CreateUnorderedAccessView(ID3D12Devic
ID3D12Resource *resource, ID3D12Resource *counter_resource,
const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
{
FIXME("iface %p, resource %p, counter_resource %p, desc %p, descriptor %#lx stub!\n",
TRACE("iface %p, resource %p, counter_resource %p, desc %p, descriptor %#lx.\n",
iface, resource, counter_resource, desc, descriptor.ptr);
if (counter_resource)
FIXME("Counter resources not implemented yet.\n");
d3d12_cbv_srv_uav_desc_create_uav((struct d3d12_cbv_srv_uav_desc *)descriptor.ptr,
impl_from_ID3D12Device(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
}
static void STDMETHODCALLTYPE d3d12_device_CreateRenderTargetView(ID3D12Device *iface,