libs/vkd3d: Use PRIx64 to print 64-bit integers.

This commit is contained in:
Józef Kucia
2016-10-10 11:22:50 +02:00
parent 6330c9f46a
commit 59d466af2d
5 changed files with 56 additions and 67 deletions

View File

@@ -239,9 +239,8 @@ static HRESULT vkd3d_allocate_device_memory(struct d3d12_device *device,
VkMemoryAllocateInfo allocate_info;
VkResult vr;
TRACE("Memory requirements: size %s, alignment %s.\n",
debugstr_uint64(memory_requirements->size),
debugstr_uint64(memory_requirements->alignment));
TRACE("Memory requirements: size %#"PRIx64", alignment %#"PRIx64".\n",
memory_requirements->size, memory_requirements->alignment);
allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocate_info.pNext = NULL;