tests/shader_runner: Store the dxc_compiler in the shader_runner.

This commit is contained in:
Elizabeth Figura
2024-10-24 15:57:43 -05:00
committed by Henri Verbeet
parent b492ebc374
commit 591ae5e18e
Notes: Henri Verbeet 2024-10-28 18:11:45 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1216
3 changed files with 15 additions and 23 deletions

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@@ -206,6 +206,8 @@ struct shader_runner
struct input_element *input_elements;
size_t input_element_count, input_element_capacity;
IDxcCompiler3 *dxc_compiler;
unsigned int compile_options;
D3D12_COMPARISON_FUNC depth_func;