vkd3d-shader/hlsl: Use a bool type for "new_cond" in lower_conditional_block_discard_nz().

This fixes the assertion error

    "sm4_generate_vsir_instr_expr Failed assertion: dst_type->e.numeric.type == HLSL_TYPE_BOOL"

which occurs when compiling the following HLSL shader using the ps_4_0 target profile:

    uniform float4 x;
    uniform bool b;

    float4 main() : SV_Target
    {
        if (!b)
            clip(x.x);
        else
            clip(x.y);

        return x;
    }
This commit is contained in:
Shaun Ren
2025-11-06 14:32:51 -05:00
committed by Henri Verbeet
parent 0c9a5b7a0c
commit 58d02da892
Notes: Henri Verbeet 2025-11-10 16:27:19 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1817
2 changed files with 37 additions and 12 deletions

View File

@@ -4099,7 +4099,6 @@ static bool lower_conditional_block_stores(struct hlsl_ctx *ctx, struct hlsl_ir_
static bool lower_conditional_block_discard_nz(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
struct hlsl_ir_node *cond, bool is_then)
{
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {0};
struct hlsl_ir_node *discard_cond, *new_cond = NULL;
struct hlsl_ir_jump *jump;
struct hlsl_block block;
@@ -4122,12 +4121,8 @@ static bool lower_conditional_block_discard_nz(struct hlsl_ctx *ctx, struct hlsl
cond = hlsl_block_add_unary_expr(ctx, &block, HLSL_OP1_LOGIC_NOT, cond, &instr->loc);
discard_cond = hlsl_block_add_cast(ctx, &block, discard_cond, cond->data_type, &instr->loc);
operands[0] = cond;
operands[1] = discard_cond;
/* discard_nz (cond && discard_cond) */
new_cond = hlsl_block_add_expr(ctx, &block, HLSL_OP2_LOGIC_AND, operands,
hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), &jump->node.loc);
new_cond = hlsl_block_add_binary_expr(ctx, &block, HLSL_OP2_LOGIC_AND, cond, discard_cond);
list_move_before(&jump->node.entry, &block.instrs);
hlsl_src_remove(&jump->condition);