vkd3d-shader/msl: Implement VKD3DSIH_XOR.

This commit is contained in:
Henri Verbeet
2025-05-23 21:15:38 +02:00
parent 36a999e09f
commit 5899d8f54b
Notes: Henri Verbeet 2025-06-11 20:37:50 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1560
2 changed files with 4 additions and 1 deletions

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@@ -106,7 +106,7 @@ uint4 main() : SV_TARGET
[test]
uniform 0 uint4 0xccaa5533 7 1 2
todo(msl) draw quad
draw quad
probe (0, 0) u32(0xff77, 0xf, 0x407f, 0x9)
% Minimum precision vectors in constant buffers have inconsistent behavior with