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synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Drop support for dummy samplers.
This shouldn't be needed by any Vulkan driver anymore. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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32a15c089a
commit
5842898cc7
@ -4602,32 +4602,6 @@ static void vkd3d_dxbc_compiler_emit_dcl_sampler(struct vkd3d_dxbc_compiler *com
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vkd3d_dxbc_compiler_put_symbol(compiler, ®_symbol);
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vkd3d_dxbc_compiler_put_symbol(compiler, ®_symbol);
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}
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}
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static uint32_t vkd3d_dxbc_compiler_get_dummy_sampler_id(struct vkd3d_dxbc_compiler *compiler)
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{
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const struct vkd3d_shader_interface_info *shader_interface = &compiler->shader_interface;
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const SpvStorageClass storage_class = SpvStorageClassUniformConstant;
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struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
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uint32_t type_id, ptr_type_id, var_id;
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if (compiler->dummy_sampler_id)
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return compiler->dummy_sampler_id;
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type_id = vkd3d_spirv_get_op_type_sampler(builder);
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ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, type_id);
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var_id = vkd3d_spirv_build_op_variable(builder, &builder->global_stream,
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ptr_type_id, storage_class, 0);
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vkd3d_spirv_build_op_decorate1(builder, var_id,
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SpvDecorationDescriptorSet, shader_interface->dummy_sampler.set);
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vkd3d_spirv_build_op_decorate1(builder, var_id,
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SpvDecorationBinding, shader_interface->dummy_sampler.binding);
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vkd3d_spirv_build_op_name(builder, var_id, "dummy_sampler");
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compiler->dummy_sampler_id = var_id;
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return compiler->dummy_sampler_id;
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}
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static const struct vkd3d_spirv_resource_type *vkd3d_dxbc_compiler_enable_resource_type(
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static const struct vkd3d_spirv_resource_type *vkd3d_dxbc_compiler_enable_resource_type(
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struct vkd3d_dxbc_compiler *compiler, enum vkd3d_shader_resource_type resource_type, bool is_uav)
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struct vkd3d_dxbc_compiler *compiler, enum vkd3d_shader_resource_type resource_type, bool is_uav)
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{
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{
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@ -6746,11 +6720,9 @@ static void vkd3d_dxbc_compiler_prepare_image(struct vkd3d_dxbc_compiler *compil
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if (sampled)
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if (sampled)
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{
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{
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assert(image->image_id);
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assert(image->image_id);
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assert(sampler_reg);
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if (sampler_reg)
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sampler_var_id = vkd3d_dxbc_compiler_get_register_id(compiler, sampler_reg);
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sampler_var_id = vkd3d_dxbc_compiler_get_register_id(compiler, sampler_reg);
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else
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sampler_var_id = vkd3d_dxbc_compiler_get_dummy_sampler_id(compiler);
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sampler_id = vkd3d_spirv_build_op_load(builder,
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sampler_id = vkd3d_spirv_build_op_load(builder,
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vkd3d_spirv_get_op_type_sampler(builder), sampler_var_id, SpvMemoryAccessMaskNone);
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vkd3d_spirv_get_op_type_sampler(builder), sampler_var_id, SpvMemoryAccessMaskNone);
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@ -6781,7 +6753,7 @@ static void vkd3d_dxbc_compiler_emit_ld(struct vkd3d_dxbc_compiler *compiler,
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struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
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struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
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const struct vkd3d_shader_dst_param *dst = instruction->dst;
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const struct vkd3d_shader_dst_param *dst = instruction->dst;
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const struct vkd3d_shader_src_param *src = instruction->src;
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const struct vkd3d_shader_src_param *src = instruction->src;
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uint32_t image_id, type_id, coordinate_id, val_id;
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uint32_t type_id, coordinate_id, val_id;
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SpvImageOperandsMask operands_mask = 0;
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SpvImageOperandsMask operands_mask = 0;
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unsigned int image_operand_count = 0;
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unsigned int image_operand_count = 0;
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struct vkd3d_shader_image image;
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struct vkd3d_shader_image image;
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@ -6791,9 +6763,7 @@ static void vkd3d_dxbc_compiler_emit_ld(struct vkd3d_dxbc_compiler *compiler,
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multisample = instruction->handler_idx == VKD3DSIH_LD2DMS;
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multisample = instruction->handler_idx == VKD3DSIH_LD2DMS;
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/* OpImageFetch must be used with a sampled image. */
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vkd3d_dxbc_compiler_prepare_image(compiler, &image, &src[1].reg, NULL, VKD3D_IMAGE_FLAG_NONE);
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vkd3d_dxbc_compiler_prepare_image(compiler, &image, &src[1].reg, NULL, VKD3D_IMAGE_FLAG_SAMPLED);
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image_id = vkd3d_spirv_build_op_image(builder, image.image_type_id, image.sampled_image_id);
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type_id = vkd3d_spirv_get_type_id(builder, image.sampled_type, VKD3D_VEC4_SIZE);
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type_id = vkd3d_spirv_get_type_id(builder, image.sampled_type, VKD3D_VEC4_SIZE);
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coordinate_mask = (1u << image.resource_type_info->coordinate_component_count) - 1;
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coordinate_mask = (1u << image.resource_type_info->coordinate_component_count) - 1;
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@ -6818,7 +6788,7 @@ static void vkd3d_dxbc_compiler_emit_ld(struct vkd3d_dxbc_compiler *compiler,
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}
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}
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assert(image_operand_count <= ARRAY_SIZE(image_operands));
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assert(image_operand_count <= ARRAY_SIZE(image_operands));
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val_id = vkd3d_spirv_build_op_image_fetch(builder, type_id,
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val_id = vkd3d_spirv_build_op_image_fetch(builder, type_id,
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image_id, coordinate_id, operands_mask, image_operands, image_operand_count);
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image.image_id, coordinate_id, operands_mask, image_operands, image_operand_count);
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vkd3d_dxbc_compiler_emit_store_dst_swizzled(compiler,
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vkd3d_dxbc_compiler_emit_store_dst_swizzled(compiler,
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dst, val_id, image.sampled_type, src[1].swizzle);
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dst, val_id, image.sampled_type, src[1].swizzle);
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@ -7041,10 +7011,10 @@ static uint32_t vkd3d_dxbc_compiler_emit_raw_structured_addressing(
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static void vkd3d_dxbc_compiler_emit_ld_raw_structured_srv_uav(struct vkd3d_dxbc_compiler *compiler,
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static void vkd3d_dxbc_compiler_emit_ld_raw_structured_srv_uav(struct vkd3d_dxbc_compiler *compiler,
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const struct vkd3d_shader_instruction *instruction)
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const struct vkd3d_shader_instruction *instruction)
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{
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{
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uint32_t coordinate_id, type_id, val_id, image_id, texel_type_id;
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struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
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struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
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const struct vkd3d_shader_dst_param *dst = instruction->dst;
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const struct vkd3d_shader_dst_param *dst = instruction->dst;
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const struct vkd3d_shader_src_param *src = instruction->src;
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const struct vkd3d_shader_src_param *src = instruction->src;
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uint32_t coordinate_id, type_id, val_id, texel_type_id;
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const struct vkd3d_shader_src_param *resource;
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const struct vkd3d_shader_src_param *resource;
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uint32_t base_coordinate_id, component_idx;
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uint32_t base_coordinate_id, component_idx;
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uint32_t constituents[VKD3D_VEC4_SIZE];
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uint32_t constituents[VKD3D_VEC4_SIZE];
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@ -7055,18 +7025,11 @@ static void vkd3d_dxbc_compiler_emit_ld_raw_structured_srv_uav(struct vkd3d_dxbc
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resource = &src[instruction->src_count - 1];
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resource = &src[instruction->src_count - 1];
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if (resource->reg.type == VKD3DSPR_RESOURCE)
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if (resource->reg.type == VKD3DSPR_RESOURCE)
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{
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/* OpImageFetch must be used with a sampled image. */
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op = SpvOpImageFetch;
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op = SpvOpImageFetch;
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vkd3d_dxbc_compiler_prepare_image(compiler, &image, &resource->reg, NULL, VKD3D_IMAGE_FLAG_SAMPLED);
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image_id = vkd3d_spirv_build_op_image(builder, image.image_type_id, image.sampled_image_id);
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}
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else
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else
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{
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op = SpvOpImageRead;
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op = SpvOpImageRead;
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vkd3d_dxbc_compiler_prepare_image(compiler, &image, &resource->reg, NULL, VKD3D_IMAGE_FLAG_NONE);
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image_id = image.image_id;
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vkd3d_dxbc_compiler_prepare_image(compiler, &image, &resource->reg, NULL, VKD3D_IMAGE_FLAG_NONE);
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}
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type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_UINT, 1);
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type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_UINT, 1);
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base_coordinate_id = vkd3d_dxbc_compiler_emit_raw_structured_addressing(compiler,
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base_coordinate_id = vkd3d_dxbc_compiler_emit_raw_structured_addressing(compiler,
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@ -7085,7 +7048,7 @@ static void vkd3d_dxbc_compiler_emit_ld_raw_structured_srv_uav(struct vkd3d_dxbc
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coordinate_id, vkd3d_dxbc_compiler_get_constant_uint(compiler, component_idx));
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coordinate_id, vkd3d_dxbc_compiler_get_constant_uint(compiler, component_idx));
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val_id = vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
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val_id = vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
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op, texel_type_id, image_id, coordinate_id);
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op, texel_type_id, image.image_id, coordinate_id);
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constituents[j++] = vkd3d_spirv_build_op_composite_extract1(builder,
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constituents[j++] = vkd3d_spirv_build_op_composite_extract1(builder,
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type_id, val_id, 0);
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type_id, val_id, 0);
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}
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}
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