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vkd3d-shader: Introduce shader_sm4_error() for reporting via vkd3d_shader_verror().
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
219bd1fc07
commit
57faa09dc0
@ -344,7 +344,7 @@ static int vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser,
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}
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if (!(parser->data = shader_sm4_init(shader_desc->byte_code,
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shader_desc->byte_code_size, &shader_desc->output_signature)))
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shader_desc->byte_code_size, &shader_desc->output_signature, message_context)))
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{
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WARN("Failed to initialize shader parser.\n");
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free_shader_desc(shader_desc);
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