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vkd3d-shader/hlsl: Replace register offsets with index paths in split copies.
hlsl_new_store() and hlsl_new_load() are deleted, so now there are no more direct ways to create derefs with offsets in hlsl.c and hlsl.h. Signed-off-by: Francisco Casas <fcasas@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
This commit is contained in:
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d7d2fe145f
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577014c017
Notes:
Alexandre Julliard
2022-10-18 00:13:00 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/5
@ -797,25 +797,6 @@ void hlsl_cleanup_deref(struct hlsl_deref *deref)
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hlsl_src_remove(&deref->offset);
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hlsl_src_remove(&deref->offset);
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}
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}
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struct hlsl_ir_store *hlsl_new_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
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struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc)
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{
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struct hlsl_ir_store *store;
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if (!writemask && type_is_single_reg(rhs->data_type))
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writemask = (1 << rhs->data_type->dimx) - 1;
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if (!(store = hlsl_alloc(ctx, sizeof(*store))))
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return NULL;
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init_node(&store->node, HLSL_IR_STORE, NULL, loc);
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init_deref(ctx, &store->lhs, var, 0);
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hlsl_src_from_node(&store->lhs.offset, offset);
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hlsl_src_from_node(&store->rhs, rhs);
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store->writemask = writemask;
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return store;
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}
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/* Initializes a simple variable derefence, so that it can be passed to load/store functions. */
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/* Initializes a simple variable derefence, so that it can be passed to load/store functions. */
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void hlsl_init_simple_deref_from_var(struct hlsl_deref *deref, struct hlsl_ir_var *var)
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void hlsl_init_simple_deref_from_var(struct hlsl_deref *deref, struct hlsl_ir_var *var)
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{
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{
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@ -971,19 +952,6 @@ struct hlsl_ir_if *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *condit
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return iff;
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return iff;
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}
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}
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struct hlsl_ir_load *hlsl_new_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
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struct hlsl_type *type, const struct vkd3d_shader_location loc)
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{
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struct hlsl_ir_load *load;
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if (!(load = hlsl_alloc(ctx, sizeof(*load))))
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return NULL;
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init_node(&load->node, HLSL_IR_LOAD, type, loc);
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init_deref(ctx, &load->src, var, 0);
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hlsl_src_from_node(&load->src.offset, offset);
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return load;
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}
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struct hlsl_ir_load *hlsl_new_load_index(struct hlsl_ctx *ctx, const struct hlsl_deref *deref,
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struct hlsl_ir_load *hlsl_new_load_index(struct hlsl_ctx *ctx, const struct hlsl_deref *deref,
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struct hlsl_ir_node *idx, const struct vkd3d_shader_location *loc)
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struct hlsl_ir_node *idx, const struct vkd3d_shader_location *loc)
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{
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{
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@ -774,11 +774,7 @@ struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx, struc
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enum hlsl_resource_load_type type, struct hlsl_deref *resource, struct hlsl_deref *sampler,
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enum hlsl_resource_load_type type, struct hlsl_deref *resource, struct hlsl_deref *sampler,
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struct hlsl_ir_node *coords, struct hlsl_ir_node *texel_offset, const struct vkd3d_shader_location *loc);
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struct hlsl_ir_node *coords, struct hlsl_ir_node *texel_offset, const struct vkd3d_shader_location *loc);
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struct hlsl_ir_load *hlsl_new_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
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struct hlsl_type *type, struct vkd3d_shader_location loc);
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struct hlsl_ir_loop *hlsl_new_loop(struct hlsl_ctx *ctx, struct vkd3d_shader_location loc);
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struct hlsl_ir_loop *hlsl_new_loop(struct hlsl_ctx *ctx, struct vkd3d_shader_location loc);
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struct hlsl_ir_store *hlsl_new_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
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struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc);
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struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name,
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struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name,
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struct hlsl_struct_field *fields, size_t field_count);
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struct hlsl_struct_field *fields, size_t field_count);
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struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned int components,
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struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned int components,
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@ -958,39 +958,21 @@ static bool fold_redundant_casts(struct hlsl_ctx *ctx, struct hlsl_ir_node *inst
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* split_matrix_copies(). Inserts new instructions right before
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* split_matrix_copies(). Inserts new instructions right before
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* "store". */
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* "store". */
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static bool split_copy(struct hlsl_ctx *ctx, struct hlsl_ir_store *store,
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static bool split_copy(struct hlsl_ctx *ctx, struct hlsl_ir_store *store,
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const struct hlsl_ir_load *load, const unsigned int offset, struct hlsl_type *type)
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const struct hlsl_ir_load *load, const unsigned int idx, struct hlsl_type *type)
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{
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{
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struct hlsl_ir_node *offset_instr, *add;
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struct hlsl_ir_store *split_store;
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struct hlsl_ir_store *split_store;
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struct hlsl_ir_load *split_load;
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struct hlsl_ir_load *split_load;
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struct hlsl_ir_constant *c;
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struct hlsl_ir_constant *c;
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if (!(c = hlsl_new_uint_constant(ctx, offset, &store->node.loc)))
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if (!(c = hlsl_new_uint_constant(ctx, idx, &store->node.loc)))
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return false;
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return false;
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list_add_before(&store->node.entry, &c->node.entry);
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list_add_before(&store->node.entry, &c->node.entry);
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offset_instr = &c->node;
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if (!(split_load = hlsl_new_load_index(ctx, &load->src, &c->node, &store->node.loc)))
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if (load->src.offset.node)
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{
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if (!(add = hlsl_new_binary_expr(ctx, HLSL_OP2_ADD, load->src.offset.node, &c->node)))
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return false;
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list_add_before(&store->node.entry, &add->entry);
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offset_instr = add;
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}
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if (!(split_load = hlsl_new_load(ctx, load->src.var, offset_instr, type, store->node.loc)))
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return false;
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return false;
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list_add_before(&store->node.entry, &split_load->node.entry);
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list_add_before(&store->node.entry, &split_load->node.entry);
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offset_instr = &c->node;
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if (!(split_store = hlsl_new_store_index(ctx, &store->lhs, &c->node, &split_load->node, 0, &store->node.loc)))
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if (store->lhs.offset.node)
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{
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if (!(add = hlsl_new_binary_expr(ctx, HLSL_OP2_ADD, store->lhs.offset.node, &c->node)))
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return false;
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list_add_before(&store->node.entry, &add->entry);
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offset_instr = add;
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}
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if (!(split_store = hlsl_new_store(ctx, store->lhs.var, offset_instr, &split_load->node, 0, store->node.loc)))
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return false;
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return false;
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list_add_before(&store->node.entry, &split_store->node.entry);
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list_add_before(&store->node.entry, &split_store->node.entry);
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@ -1002,8 +984,8 @@ static bool split_array_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
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const struct hlsl_ir_node *rhs;
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const struct hlsl_ir_node *rhs;
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struct hlsl_type *element_type;
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struct hlsl_type *element_type;
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const struct hlsl_type *type;
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const struct hlsl_type *type;
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unsigned int element_size, i;
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struct hlsl_ir_store *store;
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struct hlsl_ir_store *store;
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unsigned int i;
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if (instr->type != HLSL_IR_STORE)
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if (instr->type != HLSL_IR_STORE)
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return false;
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return false;
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@ -1014,7 +996,6 @@ static bool split_array_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
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if (type->type != HLSL_CLASS_ARRAY)
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if (type->type != HLSL_CLASS_ARRAY)
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return false;
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return false;
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element_type = type->e.array.type;
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element_type = type->e.array.type;
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element_size = hlsl_type_get_array_element_reg_size(element_type);
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if (rhs->type != HLSL_IR_LOAD)
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if (rhs->type != HLSL_IR_LOAD)
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{
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{
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@ -1024,7 +1005,7 @@ static bool split_array_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
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for (i = 0; i < type->e.array.elements_count; ++i)
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for (i = 0; i < type->e.array.elements_count; ++i)
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{
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{
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if (!split_copy(ctx, store, hlsl_ir_load(rhs), i * element_size, element_type))
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if (!split_copy(ctx, store, hlsl_ir_load(rhs), i, element_type))
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return false;
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return false;
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}
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}
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@ -1062,7 +1043,7 @@ static bool split_struct_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
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{
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{
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const struct hlsl_struct_field *field = &type->e.record.fields[i];
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const struct hlsl_struct_field *field = &type->e.record.fields[i];
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if (!split_copy(ctx, store, hlsl_ir_load(rhs), field->reg_offset, field->type))
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if (!split_copy(ctx, store, hlsl_ir_load(rhs), i, field->type))
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return false;
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return false;
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}
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}
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@ -1100,7 +1081,7 @@ static bool split_matrix_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
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for (i = 0; i < hlsl_type_major_size(type); ++i)
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for (i = 0; i < hlsl_type_major_size(type); ++i)
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{
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{
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if (!split_copy(ctx, store, hlsl_ir_load(rhs), 4 * i, element_type))
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if (!split_copy(ctx, store, hlsl_ir_load(rhs), i, element_type))
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return false;
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return false;
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}
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}
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@ -2114,8 +2095,6 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
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append_output_var_copy(ctx, &body->instrs, entry_func->return_var);
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append_output_var_copy(ctx, &body->instrs, entry_func->return_var);
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}
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}
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transform_ir(ctx, transform_deref_paths_into_offsets, body, NULL); /* TODO: move forward, remove when no longer needed */
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transform_ir(ctx, lower_broadcasts, body, NULL);
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transform_ir(ctx, lower_broadcasts, body, NULL);
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while (transform_ir(ctx, fold_redundant_casts, body, NULL));
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while (transform_ir(ctx, fold_redundant_casts, body, NULL));
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do
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do
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@ -2125,6 +2104,9 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
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}
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}
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while (progress);
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while (progress);
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transform_ir(ctx, split_matrix_copies, body, NULL);
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transform_ir(ctx, split_matrix_copies, body, NULL);
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transform_ir(ctx, transform_deref_paths_into_offsets, body, NULL); /* TODO: move forward, remove when no longer needed */
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transform_ir(ctx, lower_narrowing_casts, body, NULL);
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transform_ir(ctx, lower_narrowing_casts, body, NULL);
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transform_ir(ctx, lower_casts_to_bool, body, NULL);
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transform_ir(ctx, lower_casts_to_bool, body, NULL);
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do
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do
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