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tests/shader-runner: Test shaders with dxcompiler.
The location of dxcompiler should be set during configuration with 'DXCOMPILER_LIBS=-L/path/to/dxcompiler', and then at runtime with LD_LIBRARY_PATH, WINEPATH or PATH as applicable. A new 'fail(sm<6)' decoration is needed on many shader declarations because dxcompiler succeeds on many shaders which fail with fxc. The opposite case is less common and is flagged with 'fail(sm>=6)'. A few tests cause dxcompiler to crash or hang, so these are avoided using [require], which now skips tests until reset instead of exiting. Also, 'todo(sm<6)' and 'todo(sm>=6)' are used to separate checking of results.
This commit is contained in:
committed by
Alexandre Julliard
parent
d211160b89
commit
57280673e5
Notes:
Alexandre Julliard
2023-10-11 22:53:48 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/346
@@ -120,6 +120,12 @@ AS_IF([test "x$SONAME_LIBVULKAN" = "x"],
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[VKD3D_CHECK_VULKAN],
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[AC_DEFINE_UNQUOTED([SONAME_LIBVULKAN],["$SONAME_LIBVULKAN"],[Define to the shared object name of the Vulkan library.])])
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AC_ARG_VAR([SONAME_LIBDXCOMPILER], [shared object name for the dxcompiler library])
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AC_ARG_VAR([DXCOMPILER_LIBS], [linker flags for the dxcompiler library])
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AS_IF([test "x$SONAME_LIBDXCOMPILER" = "x"],
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[VKD3D_CHECK_SONAME([dxcompiler], [DxcCreateInstance], [HAVE_DXCOMPILER=yes], [HAVE_DXCOMPILER=no], [$DXCOMPILER_LIBS])],
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[AC_DEFINE_UNQUOTED([SONAME_LIBDXCOMPILER],["$SONAME_LIBDXCOMPILER"],[Define to the shared object name of the dxcompiler library.])])
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AS_IF([test "x$with_ncurses" != "xno"],
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[PKG_CHECK_MODULES([NCURSES], [ncurses],
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[AC_DEFINE([HAVE_NCURSES], [1], [Define to 1 if you have ncurses.]) with_ncurses=yes],
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@@ -183,6 +189,7 @@ AS_ECHO(["
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Have ncurses: ${with_ncurses}
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Have SPIRV-Tools: ${with_spirv_tools}
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Have xcb: ${HAVE_XCB}
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Have dxcompiler: ${HAVE_DXCOMPILER}
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Building demos: ${enable_demos}
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Building tests: ${enable_tests}
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