From 56b042d1faa7bcdc6e34e6eb47e38790b262a283 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Fri, 4 Sep 2020 20:31:15 +0430 Subject: [PATCH] vkd3d-shader: Enable the corresponding capabilities when using the clip/cull distance built-ins. Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- libs/vkd3d-shader/spirv.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 913b0177..cc87a879 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -3628,6 +3628,12 @@ static void vkd3d_dxbc_compiler_decorate_builtin(struct vkd3d_dxbc_compiler *com case SpvBuiltInSampleId: vkd3d_spirv_enable_capability(builder, SpvCapabilitySampleRateShading); break; + case SpvBuiltInClipDistance: + vkd3d_spirv_enable_capability(builder, SpvCapabilityClipDistance); + break; + case SpvBuiltInCullDistance: + vkd3d_spirv_enable_capability(builder, SpvCapabilityCullDistance); + break; default: break; }