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vkd3d-shader/hlsl: Introduce a helper to validate that an instruction has integer type.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Francisco Casas <fcasas@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1014,6 +1014,27 @@ static struct hlsl_ir_expr *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
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return expr;
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}
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static void check_integer_type(struct hlsl_ctx *ctx, const struct hlsl_ir_node *instr)
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{
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const struct hlsl_type *type = instr->data_type;
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struct vkd3d_string_buffer *string;
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switch (type->base_type)
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{
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case HLSL_TYPE_BOOL:
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case HLSL_TYPE_INT:
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case HLSL_TYPE_UINT:
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break;
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default:
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if ((string = hlsl_type_to_string(ctx, type)))
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hlsl_error(ctx, &instr->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Expression type '%s' is not integer.", string->buffer);
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hlsl_release_string_buffer(ctx, string);
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break;
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}
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}
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static struct hlsl_ir_expr *add_unary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
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enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
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{
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@ -1061,29 +1082,8 @@ static struct hlsl_ir_expr *add_binary_bitwise_expr(struct hlsl_ctx *ctx, struct
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enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
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const struct vkd3d_shader_location *loc)
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{
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if (arg1->data_type->base_type != HLSL_TYPE_INT && arg1->data_type->base_type != HLSL_TYPE_UINT
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&& arg1->data_type->base_type != HLSL_TYPE_BOOL)
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{
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struct vkd3d_string_buffer *type_str = hlsl_type_to_string(ctx, arg1->data_type);
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if (type_str)
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"The first argument has type '%s', which is not integer.", type_str->buffer);
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hlsl_release_string_buffer(ctx, type_str);
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return NULL;
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}
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if (arg2->data_type->base_type != HLSL_TYPE_INT && arg2->data_type->base_type != HLSL_TYPE_UINT
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&& arg2->data_type->base_type != HLSL_TYPE_BOOL)
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{
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struct vkd3d_string_buffer *type_str = hlsl_type_to_string(ctx, arg2->data_type);
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if (type_str)
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"The second argument has type '%s', which is not integer.", type_str->buffer);
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hlsl_release_string_buffer(ctx, type_str);
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return NULL;
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}
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check_integer_type(ctx, arg1);
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check_integer_type(ctx, arg2);
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return add_binary_arithmetic_expr(ctx, instrs, op, arg1, arg2, loc);
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}
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