mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/d3d-asm: Handle INT_MIN in shader_print_int_literal().
This commit is contained in:
committed by
Henri Verbeet
parent
c2a01fff1e
commit
5452e79a19
Notes:
Henri Verbeet
2025-06-24 16:33:07 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1596
@@ -590,9 +590,10 @@ static void shader_print_double_literal(struct vkd3d_d3d_asm_compiler *compiler,
|
|||||||
static void shader_print_int_literal(struct vkd3d_d3d_asm_compiler *compiler,
|
static void shader_print_int_literal(struct vkd3d_d3d_asm_compiler *compiler,
|
||||||
const char *prefix, int i, const char *suffix)
|
const char *prefix, int i, const char *suffix)
|
||||||
{
|
{
|
||||||
|
/* Note that we need to handle INT_MIN here as well. */
|
||||||
if (i < 0)
|
if (i < 0)
|
||||||
vkd3d_string_buffer_printf(&compiler->buffer, "%s-%s%d%s%s",
|
vkd3d_string_buffer_printf(&compiler->buffer, "%s-%s%u%s%s",
|
||||||
prefix, compiler->colours.literal, -i, compiler->colours.reset, suffix);
|
prefix, compiler->colours.literal, -(unsigned int)i, compiler->colours.reset, suffix);
|
||||||
else
|
else
|
||||||
vkd3d_string_buffer_printf(&compiler->buffer, "%s%s%d%s%s",
|
vkd3d_string_buffer_printf(&compiler->buffer, "%s%s%d%s%s",
|
||||||
prefix, compiler->colours.literal, i, compiler->colours.reset, suffix);
|
prefix, compiler->colours.literal, i, compiler->colours.reset, suffix);
|
||||||
|
Reference in New Issue
Block a user