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vkd3d-shader/ir: Use the iterator in vsir_program_lower_sm4_sincos().
This commit is contained in:
committed by
Henri Verbeet
parent
55b8002bf6
commit
5407c8b975
Notes:
Henri Verbeet
2025-07-21 12:35:10 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1624
@@ -1310,13 +1310,13 @@ static enum vkd3d_result vsir_program_lower_sm1_sincos(struct vsir_program *prog
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}
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static enum vkd3d_result vsir_program_lower_sm4_sincos(struct vsir_program *program,
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struct vkd3d_shader_instruction *sincos, struct vsir_transformation_context *ctx)
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struct vsir_program_iterator *it, struct vsir_transformation_context *ctx)
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{
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struct vkd3d_shader_instruction_array *instructions = &program->instructions;
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size_t pos = sincos - instructions->elements;
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struct vkd3d_shader_instruction *ins, *mov;
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struct vkd3d_shader_instruction *ins, *mov, *sincos;
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unsigned int count = 1;
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sincos = vsir_program_iterator_current(it);
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if (sincos->dst_count != 2)
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{
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vkd3d_shader_error(ctx->message_context, &sincos->location,
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@@ -1331,14 +1331,12 @@ static enum vkd3d_result vsir_program_lower_sm4_sincos(struct vsir_program *prog
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if (sincos->dst[1].reg.type != VKD3DSPR_NULL)
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++count;
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if (!shader_instruction_array_insert_at(instructions, pos + 1, count))
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if (!vsir_program_iterator_insert_after(it, count))
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return VKD3D_ERROR_OUT_OF_MEMORY;
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sincos = &instructions->elements[pos];
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ins = &instructions->elements[pos + 1];
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sincos = vsir_program_iterator_current(it);
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/* Save the source in a SSA in case a destination collides with the source. */
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mov = ins++;
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mov = vsir_program_iterator_next(it);
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if (!(vsir_instruction_init_with_params(program, mov, &sincos->location, VSIR_OP_MOV, 1, 1)))
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return VKD3D_ERROR_OUT_OF_MEMORY;
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@@ -1347,6 +1345,8 @@ static enum vkd3d_result vsir_program_lower_sm4_sincos(struct vsir_program *prog
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if (sincos->dst[0].reg.type != VKD3DSPR_NULL)
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{
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ins = vsir_program_iterator_next(it);
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if (!(vsir_instruction_init_with_params(program, ins, &sincos->location, VSIR_OP_SIN, 1, 1)))
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return VKD3D_ERROR_OUT_OF_MEMORY;
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@@ -1355,12 +1355,12 @@ static enum vkd3d_result vsir_program_lower_sm4_sincos(struct vsir_program *prog
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src_param_init_ssa(&ins->src[0], program->ssa_count,
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sincos->src[0].reg.data_type, sincos->src[0].reg.dimension);
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ins->dst[0] = sincos->dst[0];
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++ins;
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}
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if (sincos->dst[1].reg.type != VKD3DSPR_NULL)
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{
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ins = vsir_program_iterator_next(it);
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if (!(vsir_instruction_init_with_params(program, ins, &sincos->location, VSIR_OP_COS, 1, 1)))
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return VKD3D_ERROR_OUT_OF_MEMORY;
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@@ -1369,8 +1369,6 @@ static enum vkd3d_result vsir_program_lower_sm4_sincos(struct vsir_program *prog
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src_param_init_ssa(&ins->src[0], program->ssa_count,
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sincos->src[0].reg.data_type, sincos->src[0].reg.dimension);
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ins->dst[0] = sincos->dst[1];
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++ins;
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}
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vkd3d_shader_instruction_make_nop(sincos);
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@@ -1646,7 +1644,7 @@ static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *pr
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}
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else
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{
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if ((ret = vsir_program_lower_sm4_sincos(program, ins, ctx)) < 0)
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if ((ret = vsir_program_lower_sm4_sincos(program, &it, ctx)) < 0)
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return ret;
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}
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break;
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