vkd3d-shader/dxil: Load hull shader properties.

This commit is contained in:
Conor McCarthy
2023-12-06 16:49:17 +10:00
committed by Alexandre Julliard
parent 02cbc511bb
commit 54016b3ced
Notes: Alexandre Julliard 2024-04-16 23:25:27 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/767
3 changed files with 182 additions and 11 deletions

View File

@@ -223,11 +223,6 @@ enum vkd3d_shader_input_sysval_semantic vkd3d_siv_from_sysval_indexed(enum vkd3d
}
}
static bool data_type_is_floating_point(enum vkd3d_data_type data_type)
{
return data_type == VKD3D_DATA_HALF || data_type == VKD3D_DATA_FLOAT || data_type == VKD3D_DATA_DOUBLE;
}
#define VKD3D_SPIRV_VERSION 0x00010000
#define VKD3D_SPIRV_GENERATOR_ID 18
#define VKD3D_SPIRV_GENERATOR_VERSION 11