vkd3d-shader: Handle preprocessor parsing errors.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2020-12-15 17:13:20 -06:00 committed by Alexandre Julliard
parent cdfca2fab7
commit 5304cabf46
4 changed files with 59 additions and 2 deletions

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@ -27,7 +27,11 @@ struct preproc_ctx
{ {
void *scanner; void *scanner;
struct vkd3d_shader_message_context *message_context;
struct vkd3d_string_buffer buffer; struct vkd3d_string_buffer buffer;
struct vkd3d_shader_location location;
bool error;
}; };
#endif #endif

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@ -27,6 +27,10 @@
#define YY_DECL static int preproc_lexer_lex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param, yyscan_t yyscanner) #define YY_DECL static int preproc_lexer_lex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param, yyscan_t yyscanner)
static void update_location(struct preproc_ctx *ctx);
#define YY_USER_ACTION update_location(yyget_extra(yyscanner));
%} %}
%option 8bit %option 8bit
@ -88,6 +92,27 @@ IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
%% %%
static void update_location(struct preproc_ctx *ctx)
{
unsigned int i, leng = yyget_leng(ctx->scanner);
const char *text = yyget_text(ctx->scanner);
/* We want to do this here, rather than before calling yylex(), because
* some tokens are skipped by the lexer. */
*yyget_lloc(ctx->scanner) = ctx->location;
for (i = 0; i < leng; ++i)
{
++ctx->location.column;
if (text[i] == '\n')
{
ctx->location.column = 1;
++ctx->location.line;
}
}
}
int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner) int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
{ {
struct preproc_ctx *ctx = yyget_extra(scanner); struct preproc_ctx *ctx = yyget_extra(scanner);
@ -101,7 +126,7 @@ int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
return 0; return 0;
text = yyget_text(scanner); text = yyget_text(scanner);
TRACE("Parsing token %d, string %s.\n", token, debugstr_a(text)); TRACE("Parsing token %d, line %d, string %s.\n", token, lloc->line, debugstr_a(text));
vkd3d_string_buffer_printf(&ctx->buffer, "%s ", text); vkd3d_string_buffer_printf(&ctx->buffer, "%s ", text);
} }
@ -115,6 +140,10 @@ int preproc_lexer_parse(const struct vkd3d_shader_compile_info *compile_info,
void *output_code; void *output_code;
vkd3d_string_buffer_init(&ctx.buffer); vkd3d_string_buffer_init(&ctx.buffer);
ctx.message_context = message_context;
ctx.location.source_name = compile_info->source_name;
ctx.location.line = 1;
ctx.location.column = 1;
yylex_init_extra(&ctx, &ctx.scanner); yylex_init_extra(&ctx, &ctx.scanner);
top_buffer = yy_scan_bytes(compile_info->source.code, compile_info->source.size, ctx.scanner); top_buffer = yy_scan_bytes(compile_info->source.code, compile_info->source.size, ctx.scanner);
@ -124,6 +153,13 @@ int preproc_lexer_parse(const struct vkd3d_shader_compile_info *compile_info,
yy_delete_buffer(top_buffer, ctx.scanner); yy_delete_buffer(top_buffer, ctx.scanner);
yylex_destroy(ctx.scanner); yylex_destroy(ctx.scanner);
if (ctx.error)
{
WARN("Failed to preprocess.\n");
vkd3d_string_buffer_cleanup(&ctx.buffer);
return VKD3D_ERROR_INVALID_SHADER;
}
if (!(output_code = vkd3d_malloc(ctx.buffer.content_size))) if (!(output_code = vkd3d_malloc(ctx.buffer.content_size)))
{ {
vkd3d_string_buffer_cleanup(&ctx.buffer); vkd3d_string_buffer_cleanup(&ctx.buffer);

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@ -24,6 +24,8 @@
#include "vkd3d_shader_private.h" #include "vkd3d_shader_private.h"
#include "preproc.h" #include "preproc.h"
#define PREPROC_YYLTYPE struct vkd3d_shader_location
} }
%code provides %code provides
@ -36,9 +38,22 @@ int preproc_yylex(PREPROC_YYSTYPE *yylval_param, PREPROC_YYLTYPE *yylloc_param,
%code %code
{ {
#define YYLLOC_DEFAULT(cur, rhs, n) (cur) = YYRHSLOC(rhs, !!n)
static void preproc_error(struct preproc_ctx *ctx, const struct vkd3d_shader_location *loc,
enum vkd3d_shader_error error, const char *format, ...)
{
va_list args;
va_start(args, format);
vkd3d_shader_verror(ctx->message_context, loc, error, format, args);
va_end(args);
ctx->error = true;
}
static void yyerror(const YYLTYPE *loc, void *scanner, struct preproc_ctx *ctx, const char *string) static void yyerror(const YYLTYPE *loc, void *scanner, struct preproc_ctx *ctx, const char *string)
{ {
FIXME("Error reporting is not implemented.\n"); preproc_error(ctx, loc, VKD3D_SHADER_ERROR_PP_INVALID_SYNTAX, "%s", string);
} }
} }

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@ -79,6 +79,8 @@ enum vkd3d_shader_error
VKD3D_SHADER_ERROR_RS_INVALID_ROOT_PARAMETER_TYPE = 3002, VKD3D_SHADER_ERROR_RS_INVALID_ROOT_PARAMETER_TYPE = 3002,
VKD3D_SHADER_ERROR_RS_INVALID_DESCRIPTOR_RANGE_TYPE = 3003, VKD3D_SHADER_ERROR_RS_INVALID_DESCRIPTOR_RANGE_TYPE = 3003,
VKD3D_SHADER_ERROR_RS_MIXED_DESCRIPTOR_RANGE_TYPES = 3004, VKD3D_SHADER_ERROR_RS_MIXED_DESCRIPTOR_RANGE_TYPES = 3004,
VKD3D_SHADER_ERROR_PP_INVALID_SYNTAX = 4000,
}; };
enum VKD3D_SHADER_INSTRUCTION_HANDLER enum VKD3D_SHADER_INSTRUCTION_HANDLER